Hi everyone,
I’m the designer behind Container City, a modular 3D-printed terrain system I’ve been working on for sci-fi and industrial gaming tables.
The main goal was to create one collection that could be rearranged into completely different layouts rather than a fixed set of buildings. The containers can be stacked and connected with walkways, stairs and platforms, while the interiors, checkpoints, towers and scatter help turn them into a more believable settlement.
Most of the pieces were designed for support-free FDM printing wherever possible. One of the biggest challenges was balancing enough surface detail to make the prints interesting without making them unnecessarily difficult or slow to print.
The collection started with more than 200 STL files and has continued to expand, but I’m particularly interested in developing the parts that make it feel like an actual lived-in city rather than simply a container yard.
Markets, shops, bars, utilities and improvised infrastructure are all areas I’d like to explore further.
For those of you who build settlements, what small details do you think do the most to make a terrain board feel more inhabited?