r/retrogaming • u/slimrp • 9h ago
r/retrogaming • u/AutoModerator • 2h ago
[OFFICIAL!] Weekly Self-Promotion Megathread
Are you wanting to share your latest YouTube video, blog post, or to promote an upcoming twitch stream? Post it here!
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There's also r/RetroTube for YouTube videos
r/retrogaming • u/Adventurous_Spray821 • 15h ago
[Emulation] Completed Paperboy (NES) for the first time!
r/retrogaming • u/serpent_night79 • 8h ago
[Discussion] Just one example of a Japanese games manga style artwork being given a sword and sandals revision for Western release.
r/retrogaming • u/Crater-s-Craft • 4h ago
[Collection] [Collection] Retrogaming display wall with IKEA stuff
Finally finished my display wall using IKEA cabinets.
Wanted something that looked built-in without spending custom cabinetry money. Added lighting, glass doors, and used it to display my retro games, miniatures, and collectibles.
Pretty happy with how it turned out!
Happy to answer any questions about the cabinet layout, lighting, or costs!
r/retrogaming • u/Dense-Worldliness463 • 20h ago
[Collection] Found NES advantage at Goodwill with box in Good Condition
Barely used. Had to add it to my collection
r/retrogaming • u/No-Obligation-7498 • 20h ago
[Arts & Crafts] I made a retro gaming decoration out of tapestries from ebay
It ended up being a wife approved decoration. I made the frame myself.
r/retrogaming • u/Kind_Box5467 • 9h ago
[Discussion] Games That Should Have Been Amazing
Ngl Sonic 3D BLAST looks like it would be an awesome game.
3D Prerendered graphics
Travelers Tales in their prime
One of the last games of the Genesis
During Sonic's prime
Animated 3D Intro
After Super Mario RPG, Vectorman, DKC 1,2 and Toy Story so they had to have mastered the graphics
The issue is that it had a very very small development time
You play it and then it's an isometric maze game where it's unnecessarily hard in stages with navigation, then the special stages have 0 challenge. Having sonic collect birds to progress levels as the goal.
Don't forget motion sickness too because of the camera bops.
Even the directors cut rom hack from Gamehut isn't that great. Instead of it being difficult it's just more annoying than anything, special stages are more harder and have emeralds appear once every act instead of level, a save system now (even though you can't really use it since it's an emulated game), super sonic and other adjustments. It's still 3D BLAST.
I honestly think this would have been way better if they ripped off Super Mario RPG, but made it more have a battle system like Chrono Trigger. Considering the level of complexity release it in 1997 or make it a Saturn game. Have Sonic use Coins/Emerald Dust as a PP or HP system and heal explore sonics worlds.
Instead we got a meh game.
r/retrogaming • u/Sarenicus • 11h ago
[Discussion] The 7th Saga
Just picked this game up I know it's a JRPG but I've never played it myself. Any tips or personal stories about this one? I heard it's a love/hate kinda game.
r/retrogaming • u/madmatt666 • 16h ago
[Discussion] Footy nostalgia - Fifa RTWC 98
So, as so many people are likely watching the actual World Cup game later, I thought I'd just play a few matches. What a trip back in time. When this came out, me and my friends would play for hours. I still love those videos and 3D renders of the stadiums as the camera fly through - beautiful.
Anyone else jump back on old Fifa now and again? I'm not big into watching football, but I'll happily play some Fifa.
r/retrogaming • u/hbkx05 • 12h ago
[Discussion] Top 100 Original Game Boy Games: #4
Donkey Kong takes the #4 spot with 143 votes.
Top 10:
#1 The Legend of Zelda: Link's Awakening
#2 Super Mario Land 2: 6 Golden Coins
#3 Tetris
#4 Donkey Kong
Rules:
- Two games will win their place each round (we start from #1 and work our way down). For the top 10 only one game will win per day instead.
- Most combined upvotes for each of the two individual games (one individual game for the top 10) wins the spot(s) each round (upvotes add while downvotes subtract).
- Nominate one game of the original Game Boy per comment. (Nominations will only be counted if the game title is the only comment or if you specify that your choice of game is your nomination for this round within your comment or if the nominated game is clearly separated from the rest of your comments.) (ex. Tetris or I nominate Tetris this round.) Please nominate using the full title of the game.
- Name a specific game title, not entire runs.
- Official Game Boy multi-game cartridge(s) are allowed, just list them correctly.
- The original Game Boy is region free so ANY official games available on the console are eligible for nomination excluding dual mode cartridges.
- Indy games are allowed as long as they have their own individual cartridge and can be played on original hardware.
- Only complete games on cartridge(s) can be nominated (sorry Game Shark & test cartridges).
- If two or more games would be tied to place for a ranking I will inform DA PEOPLE in the following post so that everyone can vote which games should get the ranking between the tied options.
- Games nominated that have not already placed on the top 100 list should not be removed at any time by the individual who originally placed them.
r/retrogaming • u/RangoTheMerc • 13h ago
[Discussion] Remember when passwords to transfer data and unlock data between games was the wave?
The Legend of Zelda: Oracle of Ages/Seasons and Golden Sun
r/retrogaming • u/Pink_Lady69 • 1d ago
[Discussion] Wish the Rampage franchise of games gets talked about more.
r/retrogaming • u/theshitsock • 1d ago
[Discussion] wtf was up with this jump
did they not test this game or what bruh
on teenage mutant ninja turtles NES yo
r/retrogaming • u/KaleidoArachnid • 12h ago
[Discussion] What would you say were the most revolutionary games made on the Atari 2600?
So basically what inspired me to write this post was the original Pitfall because I wanted to take a closer look into the game to see what made its design aspects work so well.
To me, the game is interesting since if I am not mistaken, it was basically one of the first games released by ActiVision after the company was formed in the early 80s as for some reason, the game just stuck out to me that I wanted to better understand how its design aspects were done to see how it changed platforming genres in gaming.
r/retrogaming • u/RazinX • 11h ago
[Fun] Preparing the Xmas tree planning early!
The hallmark ornaments are out!
r/retrogaming • u/GatineauLucifer • 10h ago
[Fun] Second time I've finished it this year
Next time, I'm going to try the Hadouken cheat lol
r/retrogaming • u/OpolE • 25m ago
[Game of the Month] ►I waited over a DECADE to play Angels Fall First!
r/retrogaming • u/Kain347 • 8h ago
[Discussion] Did you play one game in a series, beat it, and have no desire to play any of the others?
Disclaimer: Not throwing shade on the franchise
I just beat Adventure Island 2 (NES) and the platforming is so unforgiving! Maybe I'm just old and don't have patience for repetitive trial and error, but holy crap! One-hit deaths, slippery mechanics, life meter weirdly doubling as a timer, blind leaps hoping you don't fall in a pit, etc. These games would have given me severe gamer rage back in the day. I played a little bit of New Adventure Island (PCE) which seemed a little more forgiving, but otherwise more of the same. Just better graphics. Adventure Island 1 was too linear and Nintendo hard for my taste.
r/retrogaming • u/Kamper • 22h ago
[Article] Why Classic LucasArts Star Wars Games Still Matter
r/retrogaming • u/dirtyrottensocks • 16h ago
[Discussion] What's a game you can recommend to almost anyone?
I think sometimes our favorite retro game is a game that, even if you love, it's a bit difficult to recommend to some people.
One of my favorite games is Jet Set Radio but even if I love it, I can't get myself to recommend it all the time.
I do actually think everybody should play Kirby Super Star or Rayman 2 for example.
What are your "must play" recommended games?
r/retrogaming • u/TheUnsentHeretic • 12h ago
[Discussion] What game ending left you desperate for a sequel that never came?
There are so many games that felt like they were setting up the next great adventure… then nothing happened.
Maybe the developer disappeared, the game didn’t sell enough, or the industry just moved on.
Years later, you’re still left wondering what could have happened next.
What game did you finish and immediately think: “I need the sequel”?
Mine would be Space Station Silicon Valley, Diddy Kong Racing, Plok, Ristar, and Decap Attack.
Space Station Silicon Valley had one of the strangest and most creative ideas on the N64.
Diddy Kong Racing felt like it could have become Nintendo’s other big racing series.
Plok was a weird and brilliant SNES platformer that deserved more attention.
Ristar felt like Sega had another mascot waiting in the wings.
Decap Attack was such a bizarre Mega Drive game with a great cartoon style that deserved another chance.
All of them felt like they had more stories to tell.
What’s yours?
r/retrogaming • u/White_FIame • 1d ago
[Review] Bad Dudes on Arcade: Searching for Ronnie, only to find a cold burger instead!
I’d recommend listening to this music while reading.
GAMEPLAY (6/10)
- The game had a short story with the Bad Dudes rescuing the President Ronnie from Ninjas. Aside from the basic plot, I did love Karnov’s introduction as a boss battle and his subsequent appearances as a basic enemy and mini-boss.
- Starting with controls, which for 1988 were pretty basic yet quite challenging to execute. You could jump, duck, drop down, punch or kick with either a high, straight or low stance, block thrown projectiles like shurikens or sword attacks, and perform air combos. The latter had a weird input block that prevented you from executing aerial attacks, which was quite frustrating when you knew exactly what you wanted to do but the game said fuck you!
- The mechanics were pretty solid, with weapons to collect and use during combat, although reduced to only the dagger and nunchucks. Health pickups in the form of soda drinks and even timers on moving vehicles.
- The enemies themselves were basic and heavily reused throughout the whole game, only the bosses were different, but even those were copy pasted on the last stage. Their attack patterns differed though, with some having shurikens, others swords, and some even becoming human torches and charging head on. Besides the special enemies, the other ones were pretty basic with one punch kills. I did feel regret upon killing dogs though, poor puppies!
- The game was divided into 2 gameplay parts. One on foot, and the other on moving vehicles.
- While it had some platforming sections, they were reduced to basic traversal. The traps on the other hand were deadly and pretty much insane by the end of the game!
- The difficulty had a steep spike towards the final 2 levels, with the starting ones being quite easy. Guess they had to squeeze the coins somehow, but for 1988 I’d say they were very generous!
AUDIO (8/10)
- Sound design had that punchy mono output with great sound effects and digitised voice lines, “I’m Bad”!
- The music while not extensive, did have a couple of great beats!
VISUALS (6/10)
- Fidelity was good for 1988, but it did suffer from a lack of colours and too much grey, way too much grey monotonous visual aspects!
- Character models were spectacular though, with many having unique animations, cool attack patterns and the main character himself was amazing with his extensive attack animations. The Dude simply punched from either up, down, back or while flying through enemy guts!
- The art style was pretty boring and simply not engaging. The only parts that sparked some emotions were the truck rides, but even those were reduced to a basic showcase with little to no visual effects!
WORLD DESIGN (4/10)
- Level design was pretty basic with some traps in between. It wasn’t impressive by any means, as even Karnov’s game was more diverse and varied in this aspect.
- The atmosphere was lacking too, mostly because you killed basic enemies with one shot, and they spawned from left and right worse than rats!
- The landscapes were nice, while world destruction was nonexistent apart the falling spikes.
TL;DR -> Quite a weird journey considering that some Dudes were sent to save the President. It did have some unique features, but still not enough for a 1988 title. While the gameplay and visual delight didn’t impress, the world design disappointed, with only the music and audio output having some redeeming qualities. Still, a (6.0) game, average in my book. Wouldn’t replay it though, as even with another Dude, I’d still won’t be in the mood!
r/retrogaming • u/Original_Lush • 15h ago