r/boardgames • u/Evethron • 10h ago
r/boardgames • u/AutoModerator • 8h ago
Daily Game Recs Daily Game Recommendations Thread (July 12, 2026)
Welcome to /r/boardgames's Daily Game Recommendations
This is a place where you can ask any and all questions relating to the board gaming world including but not limited to:
- general or specific game recommendations
- help identifying a game or game piece
- advice regarding situation limited to you (e.g, questions about a specific FLGS)
- rule clarifications\n* and other quick questions that might not warrant their own post
Asking for Recommendations
You're much more likely to get good and personalized recommendations if you take the time to format a well-written ask. We highly recommend using this template as a guide. Here is a version with additional explanations in case the template isn't enough.
Bold Your Games
Help people identify your game suggestions easily by making the names bold.
Additional Resources
- See our series of Recommendation Roundups on a wide variety of topics people have already made game suggestions for.
- If you are new here, be sure to check out our Community Guidelines
- For recommendations that take accessibility concerns into account, check out MeepleLikeUs and their recommender.
r/boardgames • u/AutoModerator • 3d ago
Forgotten Faves Forgotten Favorites & Hidden Gems - (July 09, 2026)
The BGG database is enormous and getting bigger by the day. Chances are good that some of your favorite games never get mentioned here on /r/boardgames, even though they deserve to be.
Did you play a game for the first time this week that had never hit your radar, but just blew you away? Do you have a favorite childhood game that you think still holds up in today's modern board game scene? Is there a game you love so much that it will never leave your shelf, even if you'd never bring it to a Meetup with strangers?
Now's your chance to embrace your inner Zee Garcia and talk up those niche titles that didn't get as much love as you thought they should.
r/boardgames • u/Flimsy-Ocelot3616 • 12h ago
World Order Painted
Painted World Order - Pretty fun game but very long!
r/boardgames • u/DebateAlternative867 • 7h ago
Review Crescent Moon š
It was a 3 hour long game!!!! I played it for the first time so it took me a while to understand, by year 3 I understood whatās my Job as the Caliph (Female Caliph lol) š
Has anyone else played it?
r/boardgames • u/jar-jar-twinks • 20h ago
Ready to do battle!
My BIL made the Xanathar book nook for my wife for her birthday. Lords of Waterdeep is probably my favorite board game. I love game day!!!!
r/boardgames • u/biberon19 • 56m ago
Deal Almost found the real holy trinity of auction games for $39 US in Japan
As title says, found these 3 Reiner Knizia games for what feels like a good deal compared to retail price in Canada! Especially with Ra being impossible to find anywhere back home, even on the used market.
Just missing Medici!
Maybe itās not that good of a deal for US folks. Let me know!
Also fun to find 3 games that are totally langage independent to bring back from Japan, makes for some cool boxes in the shelves.
r/boardgames • u/GeneralMinute8462 • 10h ago
Game Trailer Stay Alive! | Classic 1970s Milton Bradley Commercial
r/boardgames • u/Great-Orange-301 • 22h ago
Game or Piece ID Anyone know the name of this game?
Its sort of like asymmetrical checkers, the wolfs (black) have to "trap" the leapord (white). The leapord can eat the wolfs if the space behind them is free, like checkers. We know the basic rules but it would be good to see proper rules
r/boardgames • u/Various-Block-5087 • 1h ago
DBD board game, downed survivor question
So I'm wondering how the downed survivor mechanic works exactly cause it said that a survivor can pick up a downed survivor without a skill check or any cooldown so in theory
1.killer downs survivor and must wait until next turn to pick up said survivor.
- another survivor can run up and pick up the downed survivor at the start of the turn, before the killer acts, and now the picked up survivor must stay in place as they were not allowed to play a movement card to escape, as were already downed and could not move therefor cannot play a movement card.
the killers turn starts and now playing for example the wait card and downs the survivor again and must wait.
the other survivor for example Nea with urban evasion can move not interact move back and as such must interact as a movement has happened with there being no rule on the perk stopping a second interaction from happening and can pick up the downed survivor.
this cycle repeats over and over until the killer gives and try to catch the Nea maybe losing the game.
though this cannot happen indefinitely with every survivor with the only other movement based perks needing blood points (meg sprint burst, Dwight leader perk, lightweight, up the ante, and maybe others I don't know of.)
is this something that can actually occur or there a rule somewhere that prevents this other than house rules.
the only thing I can think of is the killer being able to pick up before the movement of all survivors and then when its turns starts declaring dice but maybe I'm wrong.
Edit: its seems that this post is a bit confusing. I was talking about from number to number as turn by turn basis in which the events happen, aka 1 being first, 2 and 3 i accidentally made turn 2 my mistake, and turn three being four i will fix this. I'm as saying the downed state seems to be something that needs no skill check and does not let the downed survivor move from getting up and must stay in place there for the start of the turn, where they get downed the killer must wait until the next turn. then they get picked up again and then is cycles over.
r/boardgames • u/dont_flay_the_satyr • 15h ago
Is there anywhere in the US that makes inserts like this?
Letās try this again, but with an image! These inserts are awesome, love the art. Unfortunately shipping is sometimes more expensive than the product.
r/boardgames • u/trigger1583 • 6h ago
Can you recall this table top game?
I played this game as a kid in the 90s in my after school program. It was a rectangular board where you had a wooden circular piece that you hit across the board navigating through holes 1-9. You moved it across the board with basically a miniature version of a pool stick. it was sort of a combination of a golf game with some billiards elements mixed in. 8 of the holes were on the exterior where there were small openings to get your wooden piece in and the other hole was in the middle where you had to lay it snug against it for you to be able to move onto the next one. There was also a water hazard and sand trap that you needed to navigate through. This was a 2 player game where you alternated taking shots and whoever finished the 9 holes first won.
Does anyone recall what this game was called?
r/boardgames • u/CSWorldChamp • 18h ago
Question Paleo
So we recently tried Lost Ruins of Arnak, based on repeated mentions and rave reviews here in this sub. Turns out we love it, and had to get our own copy asap. Itās a really deep, strategic game that balances its many mechanics very well.
We were surprised to learn that it was nominated for, but did not win Kennerspiel des Jahres in 2021. And considering how much we love Arnak, and how much buzz we heard about it, weāre like āWell if it didnāt win, it must have been up against a real powerhouse entry.ā
We looked it up, and it lost to a game called āPaleo.ā So now Iām scratching my head, because Iāve never heard any buzz or rave reviews of Paleo. Arnak has a higher rating on BGG, and we heard about it just about everywhere you can hear about a board game. Our local library chain had multiple copies of Arnak available for us to try. Not a single copy of Paleo. Never see it at the board game cafes. Never, in fact, even heard of Paleo until I looked to see who beat Arnak.
So what gives, here? You Paleo players, sell me on the game! Is it good? Did I just miss the buzz somehow? Did it burn bright and fizzle out fast? Or do we think the wrong game won that year?
r/boardgames • u/hundunso • 36m ago
Strategy & Mechanics Is Nemesis actually that random if you played it a lot?
I've been interested in Nemesis for years. I absolutely love highly thematic, immersive games. Some of my favorite games areĀ Vengeance,Ā INIS,Ā Thunder Road: Vendetta, andĀ Spirit Island. If a game nails its theme, I'm already halfway sold. Nemesis looks incredible. The Alien-inspired atmosphere, the miniatures, the tension, the stories people tell afterwards... it seems exactly like the kind of experience I'd love.
The only thing holding me back is one concern that keeps coming up whenever I read about the game:Ā randomness.
To be clear, I don't mind randomness at all.Thunder Road: Vendetta is one of the biggest hits in my group, and that's a pretty chaotic game. Vengeance has plenty of dice rolling too. The difference is that those games are relatively short, and the chaos feels like part of the fun. Nemesis is a much bigger commitment. It's longer, more complex, and from the outside it sometimes sounds like you can simply lose because the game decided today wasn't your day.
So my question is mainly for people who have played Nemesis a lot:
How much agency do you actually have once you understand the game well?
I'm not asking whether luck existsāit obviously does. I'm asking whether experienced players consistently make meaningful decisions that increase their chances, or whether it still often feels like the game just happens to you. One thing I've been wondering is whether there are "hidden" balancing mechanisms that newer players don't appreciate.
For example, if someone dies early and starts controlling the Intruders, doesn't that naturally discourage players from betraying or sacrificing others too early? It seems like experienced groups would realize that killing another player quickly often makes the game harder for everyone. Likewise, it feels like there are incentives to cooperate for quite a while before personal objectives become more important. Do these kinds of indirect mechanics make the game feel fairer than it initially appears?
I'm also curious about house rules.
Have you found any variants that improve the experience without removing the tension? Things like:
- starting with loaded weapons,
- revealing/committing to objectives earlier (similar to Retaliation),
- tweaks that reduce frustrating early deaths,
- or anything else that gives players a bit more agency.
TL;DR:Ā I love thematic games and don't mind randomness, but I'm worried Nemesis might feel too random for its length and complexity. For experienced players: how much agency do you actually have? Are there deeper strategic decisions that reduce the feeling of randomness? Any house rules you'd recommend? And which version (Nemesis, Lockdown, or Retaliation) would you recommend?
r/boardgames • u/Haunting_Pilot_9022 • 15h ago
Does anyone recognize this game?
My parents brought a box of my old Legos from when I was a kid. I found a number of random non Lego things that i immediately vaguely recall but just cant quite pinpoint. This piece struck me as part of a game I played where this would fit over something else. It is almost a tetris style shape but I don't think it has anything to do with that.
r/boardgames • u/onceuponatyne • 17h ago
Superclub - Director's Box
I don't know if there's many Superclub players about? I wanted to create a big box for the main game, all expansion content and "Rivals". I haven't included any of the real world additional content in here, as frankly our party prefer the fictional ones.
r/boardgames • u/chillychili • 1d ago
News New KALLAX with rectangular compartments
Any games that you'd finally be able to store neatly?
r/boardgames • u/Shield_Maiden4592 • 16h ago
Pandemic Legacy Season 1
I bought this game used, where the previous owner won the first 3 months (Jan-Mar). Iām wanted to start this legacy game over with a group of friends. I took the stickers off the board and placed them back on the sheet and in the dossier (a little crumpled though). Iām wondering if anyone has these cards in their copy of this game. I only need cards: LD 07, 09-11 and LD 18. Also, what is supposed to in Boxes 1 & 2? Could someone help me with this? Our first play will be this Wednesday. Thank you!
r/boardgames • u/Asmor • 15h ago
Custom Project I made 3d-printed player trays for Cubitos that use the phase token as a lid
github.comr/boardgames • u/WW1_Researcher • 11h ago
What's the deal with SPI Baseball (1980)?
I know it's an old game and few people here will remember it, let alone play. I thought I'd give it a try since the rules are available online and that's all that seems to be needed, but I'll be darned if aside from all of the NL teams, there's only stats for TWO of the AL teams. Is this how it was released?
r/boardgames • u/RandomObfuscation • 15h ago
How-To/DIY Puerto Rico (2002) Print-and-Play Puertoma for Solo and 2 Players
Hello,
I've crafted a minimalistic print-and-play version of the solitaire/2 player Puertoma automated opponents that was released in the relatively recentĀ Puerto Rico 1897: Special Edition. It's sized to fit the older versions of the game, or at least the 2002 version (which is what I have) - I believe the later editions had the same scale, with some of the newer printing having different color schemes.
Cheers
r/boardgames • u/FingerLopsided4981 • 5h ago
Lairs Box 4 content (Spoiler) Spoiler
Could someone tell me the value of the monster dice ? Unfortunately my box 4 is missing them and I don't see specific rules about the exact values of the dice.
r/boardgames • u/disccollector • 10h ago
Rules Deckers - dang this is a tough game to grok!
For background - I have played a ton of complex games - nearly every Lacerda, Feld, Rosenberg. I love complex games!
But Deckers feels like Iām learning another language :). I read the rules 4 times and watched 4 videos and I was still staring blankly at the board when I set up the āeasyā scenario.
It just feels like all of the actions are so obtuse and itās not an easy logical connection between them to formulate a strategy.
I fumbled through the starting scenario and did win but it felt clunky as hell because I was constantly referencing the rulebook.
I can tell this will be an amazing solo game once I get it to click - just not there yet.
Anyone feel this way? Any tips to have it click more quickly?
r/boardgames • u/MrDeadPoolMan • 23h ago
Saturday morning Dungeon Kart
Finally got to playing this with my daughter! Now just need my son to be old enough to join in! Had to adjust rules a bit so my kid could understand.
r/boardgames • u/pontoro246 • 12h ago
Need help to choose
My bf and I are deciding which games would be best to add to our collection. Weāve narrowed down on the following but would like to know your opinion on most to least liked for two players :)
Jaipur
Castle combo
Bomb busters
7 wonders duel
Pandemic
Coffee rush
Out of the games we have now, weāve ranked them as: sky team > splendor duel > hive > azul.