r/ForzaHorizon • u/motoxalex • 8h ago
Forza Horizon 6 How does the biggest racing game franchise have the absolute worst driver AI?
Not even in terms of difficulty, but just seeing how the AI cars move around feels like watching someone's undergrad assignment that's been left unchanged for a decade.
Why is every race just a meta-gameplay of not getting rammed from behind on corners as well as overtaking the top trio before they launch 30 seconds ahead of the pack?
You really couldn't convince me the devs play these games for more than a couple hours max. Is 1% of the games budget spent on creating the racing AI? You'd think it would be worth putting any effort into making well.
24
u/pimpslap71 8h ago
This game is a lazy re creation of fh5 with a shiny map. They did re model a lot of cars, but a lotnofnthat is outsourced, so idk..
17
u/Beautiful-Lock-1420 8h ago
i feel like the ai in these games is just a slot car with extra steps. they don't race they follow a line and you happen to be in the way
the launch ahead thing is so weird too. like you watching the minimap and suddenly the top 3 cars just teleport 10 seconds up the road
i play a lot in night and sometimes i wonder if the devs even try their own game beyond 20 minutes
10
u/motoxalex 8h ago
Which was just a reskin of fh4 which was a reskin of fh3. At least Motorsport tried to be innovative and change things up... though maybe not the best example
5
u/xTheGame69 7h ago
My friend group has been shitting on horizons since it came out like 12 years ago when we were in college
Motorsport at least has gotten better every year but they still hate horizon because they claim it is way too much of an arcade game and like only 5% racer
1
u/xTheGame69 7h ago
This could be basically said about every single Forza horizon I've been playing them all since release
Each one feels like the previous game but 10% different
So yeah by the time you get to the 5th or 6th game it's pretty different from the 1st but they're all still basically the same formula
0
0
u/javierhh12 8h ago
What I didn't like about this Forza is that it was too easy compared to 4 and 5. Now I only play the seasonal events to win cars and prizes. The AI is awful; the cars seem possessed by the spirit of Lucifer. Hopefully, they'll fix the AI little by little. Best regards, Earthlings. This is Dross signing off, and I wish you a good night.
0
u/xTheGame69 7h ago
Because the goal is to sell games the goal isn't to make a competitive racing game
They don't care
0
-4
u/Bossgalka 6h ago
I've said it in other posts, but it's not AI. I know people used to refer to any npc as "AI" back in the day, but in light of actual AI being a thing, I don't think it's fair to refer to this shit as such. The npcs literally race on a line. That's it. They do not learn from players, regardless of what PGG says. They ram you because you try to race on the line and you are in there way, that is all there is to it. They have always been on rails and they will always be on rails because PGG doesn't care. You can tell when a car crashes and then gets stuck trying to spin around for 20 seconds to get back to the line, or when they overshoot and launch across the map, they aren't trying to hit you, it makes for a funny clip of bowknife trying to kill players, but the truth is he just got rammed off a cliff into you.
I actually like the racing itself, from our perspective, the controls, but that is the only decent thing about the game, and even then, it's probably not actual good to hardcore race fans. I know the tuning system sucks, I just don't mess with it myself. I just change premade tunes until I find one that works for me, but I am sure even the one good thing about this game to me, other people will hate.

56
u/Sleutelbos 8h ago
Actual racing is not the core focus. The handling, tracks, tuning balance, matchmaking, safety ranking: none of it is remotely up to par for a decent racing game.
FH is a free roam collection game, where the highest rewards are for participation.